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Virtual reality interfaces induce a sense of presence where someone is totally engrossed by the experience....


Virtual reality interfaces induce a sense of prese
Virtual reality interfaces induce a sense of presence where someone is totally engrossed by the experience. But the input/output devices that need to be worn by the user can disrupt that sense of presence. Why? Have you ever used any virtual reality interface? How was your experience? What I/O devices did it use? If you have used multiple interfaces, how do they compare?
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The key feature of VR for clinical goals is that it offers an effective support to the activity of the
subject by activating the feeling of “presence”, the feeling of being inside the virtual world.

cognitive sciences to build a cognitive theory of presence

Skills become intuitive when our brain is able to simulate their outcome

Space is perceived in terms of the actions we could take towards them.

Yes, I had used & these comments from my research paper, comparition depends of the use with congitive nature of user

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