I need a basic program in C to modify my program with the following instructions:
Create a program in C that will:
Add an option 4 to your menu for "Play Bingo"
-read in a bingo call (e,g, B6, I17, G57, G65)
-checks to see if the bingo call read in is valid (i.e., G65 is not valid)
-marks all the boards that have the bingo call
-checks to see if there is a winner, for our purposes winning means 5 tokens in a row or column 5 tokens in a diagonal( diagnols meaning upper right corner to lower left and vice versa) 1 token in each of the 4 corners of the game board
-Loop accepting bingo calls until there is a winner, and display an appropriate message specifying which user won, and how they won (5 in a row with calls B6, I20, ...; 5 in a column with calls ...; 5 on a diagonal with calls ... ; 4 corners with calls ...)
-The program created should have multiple functions here, 1 function that checks for each way of winning (row, column, diagnal, 4 corners)
Here is my program which should include program needed (copy and paste to an IDE) most of the work is done, I just need the four functions per instructions above:
#include #include int main() { int numPlayers = 0; // how many players int cardsPerPlayer = 0;//cards the user inputs per player int rows=5; int col =5; int i=0; int j=0; int k=0; int num=15; srand((int)time(0)); // generating the random seed to make unique cards while (numPlayers>5 || numPlayers<1) { printf("Please enter the number of players: \n"); //user to input the number of players scanf("%d", &numPlayers); if (numPlayers>5 || numPlayers<1) { printf("A maximum of 5 players per game: \n"); } } printf("\n"); while (cardsPerPlayer>10 || cardsPerPlayer<1)//while loop to restrict user input for cards per player { printf("How many cards would you like to generate per player?\n");//user to input the number of cards per player scanf("%d", &cardsPerPlayer); if (cardsPerPlayer>10 || cardsPerPlayer<1) { printf("A maximum of 10 cards per player\n"); } } printf("\n"); int totalPlayerCards; printf("You are playing a game with %d players and each player will have %d cards.\n", numPlayers, cardsPerPlayer); totalPlayerCards=numPlayers * cardsPerPlayer; printf("We have generated %d bingo cards.\n\n", totalPlayerCards);//This indicates total amount of cards generated int bingoBoard[numPlayers][cardsPerPlayer][rows][col] ;//this is my 4 dimensional array // generates the arrays for(i=0; i< numPlayers; i++) // for loop to increment through all the players { for(j=0; j { for(rows=0; rows<5; rows++) // increments through each row { for(col=0; col<5; col++) // increments through each col { if(col==0) // generates the appropriate values for each column { bingoBoard[i][j][rows][col] = (rand()%15)+1; } if(col==1) { bingoBoard[i][j][rows][col] = (rand()%15)+16; } if(col==2) { bingoBoard[i][j][rows][col] = (rand()%15)+31; } if(col==3) { bingoBoard[i][j][rows][col] = (rand()%15)+46; } if(col==4) { bingoBoard[i][j][rows][col] = (rand()%15)+61; } } } } } for(i=0; i { for(j=0; j { for(rows=0; rows<5; rows++) { for(col=0; col<5; col++) { for(k=1; k { while (bingoBoard[i][j][rows][col] == bingoBoard[i][j][rows-k][col]) //it checks the current spot in the array and compares it to the previous values of the column { bingoBoard[i][j][rows][col] = (rand()%15) + (15*col) +1; // if the numbers match then it assigns it a new value } } } } } } //menu of options for the user to select from printf("Please choose an option from the following menu: \n"); printf("1) Display a bingo card\n"); printf("2) run a histogram across all bingo cards generated\n"); printf("3) exit\n"); int menuOptions; while (menuOptions>3|| menuOptions<1) { scanf("%d", &menuOptions); if (menuOptions>3|| menuOptions<1) { printf("That option is not available.\n"); printf("Choose between 1, 2, or 3\n"); } } printf("\n"); printf("You have chosen %d\n", menuOptions); do { if(menuOptions==1) // choice 1 prints a specific card { int player; // user picked player int playerCard; // user defined card int userPlayer=0; int userCard=0; printf("Enter the player and players card you would like to display: \n"); scanf("%d %d", &player, &playerCard); userPlayer = player - player; userCard = playerCard - playerCard; printf("First player is %d, and last player is %d\n", userPlayer, (player-1)); printf("First card is %d, last card is %d\n", userCard, (playerCard-1)); printf("You are viewing player %d's Bingo Card %d\n", player, playerCard); printf("\n"); printf("B\tI\tN\tG\tO\n"); for(rows=0; rows<5; rows++) { for(col=0; col<5; col++) { if(rows==2 && col==2)//this tells program to have a "free" spot in row 2, column 2 { bingoBoard[numPlayers-1][cardsPerPlayer-1][rows][col] = -1; // sets the free spot to -1 as a flag. -1 does not get picked up by the histogram printf("free\t"); col++; // moves to the next spot to continue on with the array } printf("%d\t",bingoBoard[player-1][playerCard-1][rows][col]); } printf("\n"); } } if (menuOptions==2) // choice 2 runs a histogram on all values generated { printf("HISTOGRAM\n"); int l=0; int seen [75] = {0}; // array that counts how many times a value has been seen for(l=1; l<76; l++) // loops through the array { for(i=0 ; i< numPlayers; i++) // { for(j=0 ; j { for(rows=0 ; rows<5; rows++) { for(col=0; col<5; col++) { if(bingoBoard[i][j][rows][col]== l) // if any element in the array matches, l gets incremented { seen[l-1] = seen[l-1] +1; } } } } } printf("%d-%d\t", l, seen[l-1]); // prints out how many times each number has been seen if (l==10)//if l equals 10, a new line will be generated { printf("\n"); } if (l==20)//if l equals 20, a new line will be generated { printf("\n"); } if (l==30)//if l equals 30, a new line will be generated { printf("\n"); } if (l==40)//if l equals 40, a new line will be generated { printf("\n"); } if (l==50)//if l equals 50, a new line will be generated { printf("\n"); } if (l==60)//if l equals 60, a new line will be generated { printf("\n"); } if (l==70)//if l equals 70, a new line will be generated { printf("\n"); } } } printf("\n"); printf("\n"); //asks the user what they want to do next printf("Please choose an option from the following menu: \n"); printf("1) Display a bingo card\n"); printf("2) run a histogram across all bingo cards generated\n"); printf("3) exit\n"); scanf("%d", &menuOptions); printf("You have chosen %d\n", menuOptions); if (menuOptions>3|| menuOptions<1) { printf("That option is not available.\n"); printf("Choose between 1, 2, or 3\n"); } } while(menuOptions != 3); // program quits if user enters 3 printf("Thank you for playing!\n"); printf("Goodbye"); return 0; }
Here is what the output should look like:

#include<iostream>
usingnamespace std;
struct node
{
int data;
node *next;
node *prev;
};
void addnode();
void delnode();
void display();
void show();
void search();
node *start=NULL, *temp1, *temp2, *temp3;
int main()
{
char ch;
do
{
char i;
cout<<"Press 'a' to add node , 'd' to delete"<<endl;
cout<<" 's' for search, 'v' for display ,'e' for backward display"<<endl;
cin>>i;
switch (i)
{
case'a':
addnode();
break;
case'd':
delnode();
break;
case'v' :
display();
break;
case's':
search();
break;
case'e':
show();
break;
default:
cout<<"Bad input"<<endl;
break;
}
cout<<"want to process more y/n"<<endl;
cin>>ch;
}
while(ch!='n');
return 0;
}
void addnode() //adding node
{
char r;
temp1=new node;
cout<<"enter int to store"<<endl;
cin>>temp1->data;
cout<<"press 's' to add in start,'m' for midd , 'e' for end"<<endl;
cin>>r;
switch (r)
{
case's': //add startif(start==NULL)
{
start=temp1;
temp1->next=NULL;
temp1->prev=NULL;
}
else
{
temp2=start;
temp1->next=temp2;
temp1->prev=NULL;
start=temp1;
temp2->prev=temp1;
}
break;
case'e': //add endif(start==NULL)
{
start=temp1;
temp1->next=NULL;
temp1->prev=NULL;
}
else
{
temp2=start;
while(temp2->next!=NULL)
temp2=temp2->next;
temp2->next=temp1;
temp1->prev=temp2;
temp1->next=NULL;
}
break;
case'm': //add midint num;
cout<<"enter node after which you want to enter"<<endl;
cin>>num;
temp2=start;
for(int i=0;i<num;i++)
{
if(start==NULL)
cout<<"given node not found"<<endl;
else
{
temp3=temp2;
temp2=temp2->next;
}
}
temp1->next=temp2;
temp3->next=temp1;
temp1->prev=temp3;
temp2->prev=temp1;
break;
}
}
void display() //displaying
{
temp3=start;
if(start==NULL)
cout<<"no node to display"<<endl;
else
{
while(temp3->next!=NULL)
{
cout<<"Data stored is "<<temp3->data<<" at "<<temp3<<endl;
temp3=temp3->next;
}
cout<<"Data stored is "<<temp3->data<<" at "<<temp3<<endl;
}
}
void search() //searching
{
int p;
cout<<"enter no to search"<<endl;
cin>>p;
temp1=start;
while(temp1->next!=NULL)
{
if(temp1->data==p)
{
cout<<temp1->data<<" is stored in "<< temp1->next<<endl;
}
temp1=temp1->next;
}
}
void delnode() //deleting
{
char d;
cout<<"press 's' to delete from start,'m' for midd , 'e' for end"<<endl;
cin>>d;
switch (d)
{
case's': //delete startif(start==NULL)
{
cout<<"no node to delete"<<endl;
}
else
{
temp1=start;
start=start->next;
start->prev=NULL;
delete temp1;
}
break;
case'e': //delete endif(start==NULL)
{
cout<<"no node to delete"<<endl;
}
else
{
temp1=start;
while(temp1->next!=NULL)
{
temp2=temp1;
temp1=temp1->next;
}
delete temp1;
temp2->next=NULL;
}
break;
case'm': //delete midint num;
cout<<"enter node you want to delete"<<endl;
cin>>num;
temp1=start;
for(int i=1;i<num;i++)
{
if(start==NULL)
cout<<"given node does not exist"<<endl;
else
{
temp2=temp1;
temp1=temp1->next;
}
}
temp3=temp1->next;
temp2->next=temp3;
temp3->prev=temp2;
delete temp1;
break;
}
}
void show() //backward display
{
cout<<"backward display"<<endl;
temp3=start;
if(start==NULL)
cout<<"no node to display"<<endl;
else
{
while(temp3->next!=NULL)
{
temp3=temp3->next;
}
while(temp3->prev!=NULL)
{
cout<<"Data stored is "<<temp3->data<<" at "<<temp3<<endl;
temp3=temp3->prev;
}
cout<<"Data stored is "<<temp3->data<<" at "<<temp3<<endl;
}
}
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