PP 3.6
import java.util.Scanner;
class Sphere
{
public static void main (String[] args)
{
Scanner input = new
Scanner(System.in);
System.out.println("Enter the
radius of sphere : ");
double radius =
input.nextDouble();
double volume =
4.0/3*3.14*radius*radius*radius;
double surfaceArea =
4.0*3.14*radius*radius;
System.out.printf("Volume of sphere
of radius %.4f = %.4f",radius,volume);
System.out.printf("\nSurface area
of sphere of radius %.4f = %.4f",radius,surfaceArea);
}
}
Output:
Enter the radius of sphere : 4.6 Volume of sphere of radius 4.6000 = 407.5134 Surface area of sphere of radius 4.6000 = 265.7696
Do ask if any doubt.
SEND THE CODE IN THE EXACT FORMAT FOR JAVA ECLIPSE. CHAPTER 3 Using Classes and Objects...
THIS IS IN THE JAVA SCRIPT CODE
ALSO PLEASE SEND ME THE CODE TYPED THANK YOU.
Program 1 Write an inheritance hierarchy of three-dimensional shapes. Make a top-level shape interface that has methods for getting information such as the volume and the surface area of a three-dimensional shape. Then make classes and subclasses that implement various shapes such as cube, cylinders and spheres. Place common behavior in superclasses whenever possible, and use abstract classes as appropriate. Add methods to the...
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Java code for the following inheritance hierarchy figure..
1. Create class Point, with two private
instance variables x and y that represented for the coordinates for
a point.
Provide constructor for initialising two instance variables.
Provide set and get methods
for each instance variable,
Provide toString method to return formatted
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2. Create class Circle, its inheritance from
Point.
Provide a integer private
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