Need in C# with pseudocode comments please!
A Ball has an X and Y position. Equally important, a ball has an x velocity and a y velocity. Every time the ball moves (in one unit of time), it changes its X and Y position by its x and y velocity. However, before moving it, you need to check to see if it’s touching a wall. If so, you need to reverse either its x or y velocity depending on whether or not its touching a wall. What is the ball’s location if its touching a wall? For simplicity, we’re going to assume that the ball is on a 10x10 field and that the x and y velocities can only be -1, 0, or +1.
Your task is to 1) write class Ball that has the variables/attributes above, 2) has a constructor that takes in the starting X and Y position as well as the starting X and Y velocity, 3) has a method called “move” that takes no parameters and updates the position of the ball and 4) has a print statement called “print” that takes no parameters and prints out the ball’s current position.
You must call the class “Ball” and put it in a file called Ball(.java, .cs, .cpp, .h). To test your ball, you should create a file called Assignment6A(.java, .cs, .cpp) that creates a ball based off of user input and calls the “move” and “print” methods of the ball the number of times the user wants. It should behave like the sample output below.
Sample Output #1:
x:
7
y:
4
x velocity:
1
y velocity:
1
Number of moves:
20
X:7 Y:4
X:8 Y:5
X:9 Y:6
X:8 Y:7
X:7 Y:8
X:6 Y:9
X:5 Y:8
X:4 Y:7
X:3 Y:6
X:2 Y:5
X:1 Y:4
X:0 Y:3
X:1 Y:2
X:2 Y:1
X:3 Y:0
X:4 Y:1
X:5 Y:2
X:6 Y:3
X:7 Y:4
X:8 Y:5
X:9 Y:6
Here is the completed code for this problem. Comments are included, go through it, learn how things work and let me know if you have any doubts or if you need anything to change. If you are satisfied with the solution, please rate the answer. If not, PLEASE let me know before you rate, I’ll help you fix whatever issues. Thanks
//Ball.cs
file
using
System;
class Ball{
//attributes
private int x;
private int y;
private int x_vel;
private int y_vel;
//static
variables indicating field size
private static
int
MAX_X=10;
private static
int
MAX_Y=10;
//constructor
taking all values
public
Ball(int X, int Y, int xvel, int yvel){
x=X;
y=Y;
x_vel=xvel;
y_vel=yvel;
}
//method to
move the ball
public void
move(){
//if x is at the edge, reversing
x_vel
if(x==MAX_X-1
|| x==0){
x_vel=-x_vel;
}
//adding x_vel to x
x=x+x_vel;
//repeating the same for y
if(y==MAX_Y-1
|| y==0){
y_vel=-y_vel;
}
y=y+y_vel;
}
//method to
print current coordinates of the Ball
public void
print(){
Console.WriteLine("X:"+x+"
Y:"+y);
}
}
//Assignment6A.cs file
using
System;
class Assignment6A{
public static
void
Main(string[] args)
{
//asking and reading each required input. assuming
all inputs are valid
Console.WriteLine("x:");
int
x=int.Parse(Console.ReadLine());
Console.WriteLine("y:");
int
y=int.Parse(Console.ReadLine());
Console.WriteLine("x
velocity:");
int
xvel=int.Parse(Console.ReadLine());
Console.WriteLine("y
velocity:");
int
yvel=int.Parse(Console.ReadLine());
Console.WriteLine("Number
of moves:");
int
n=int.Parse(Console.ReadLine());
//creating a Ball and printing initial
position
Ball
b=new
Ball(x,y,xvel,yvel);
b.print();
//looping for n times
for(int
i=0;i<n;i++){
//moving
and printing new position
b.move();
b.print();
}
//wait for user input to quit, remove if you don't
need this
Console.Write("\n\nPress
any key to continue . . . ");
Console.ReadKey(true);
}
}
/*OUTPUT*/
x:
7
y:
4
x velocity:
1
y velocity:
1
Number of moves:
20
X:7 Y:4
X:8 Y:5
X:9 Y:6
X:8 Y:7
X:7 Y:8
X:6 Y:9
X:5 Y:8
X:4 Y:7
X:3 Y:6
X:2 Y:5
X:1 Y:4
X:0 Y:3
X:1 Y:2
X:2 Y:1
X:3 Y:0
X:4 Y:1
X:5 Y:2
X:6 Y:3
X:7 Y:4
X:8 Y:5
X:9 Y:6
Press any key to continue . . .
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