#include <iostream>
#include <string>
#include <stdio.h>
using namespace std;
/**
The FeetInches class holds distances measured in
feet and inches.
*/
class FeetInches
{
private:
int feet; // The number of feet
int inches; // The number of inches
/**
The simplify method adjusts the values
in feet and inches to conform to a
standard measurement.
*/
void simplify()
{
if (inches > 11)
{
feet = feet + (inches / 12);
inches = inches % 12;
}
}
/**
This constructor assigns 0 to the feet
and inches fields.
*/
public:
FeetInches()
{
feet = 0;
inches = 0;
}
/**
This constructor accepts two arguments which
are assigned to the feet and inches fields.
The simplify method is then called.
@param f The value to assign to feet.
@param i The value to assign to inches.
*/
FeetInches(int f, int i)
{
feet = f;
inches = i;
simplify();
}
/**
The following is a copy constructor. It accepts a
reference to another FeetInches object. The feet
and inches fields are set to the same values as
those in the argument object.
@param object2 The object to copy.
*/
FeetInches (const FeetInches& object2)
{
feet = object2.feet;
inches = object2.inches;
}
/**
The setFeet method assigns a value to
the feet field.
@param f The value to assign to feet.
*/
void setFeet(int f)
{
feet = f;
}
/**
The setInches method assigns a value to
the inches field.
@param i The value to assign to inches.
*/
void setInches(int i)
{
inches = i;
simplify();
}
/**
getFeet method
@return The value in the feet field.
*/
int getFeet()
{
return feet;
}
/**
getInches method
@return The value in the inches field.
*/
int getInches()
{
return inches;
}
/**
print method
prints the distance as feet/inches
*/
void print()
{
cout << feet << " feet " << inches << " inches";
}
/**
The add method returns a FeetInches object
that holds the sum of this object and another
FeetInches object.
@param object2 The other FeetInches object.
@return A reference to a FeetInches object.
*/
FeetInches add(const FeetInches& object2)
{
int totalFeet, // To hold the sum of feet
totalInches; // To hold the sum of inches
totalFeet = feet + object2.feet;
totalInches = inches + object2.inches;
return FeetInches(totalFeet, totalInches);
}
FeetInches scale(int s)
{
return FeetInches(s*feet, s*inches);
}
/**
The equals method compares this object to the
argument object. If both have the same values,
the method returns true.
@return true if the objects are equal, false
otherwise.
*/
bool equals(FeetInches object2)
{
return feet == object2.feet && inches == object2.inches;
}
};
int main()
{
FeetInches f(0, 30), g;
int ft, in;
cout << "Length 1 = "; f.print(); cout << endl;
cout << "\nEnter length 2 feet: "; cin >> ft;
cout << "Enter length 2 inches: "; cin >> in;
g.setFeet(ft);
g.setInches(in);
cout << "\nLength 2 = "; g.print(); cout << endl;
if (f.equals(g))
cout << "\nThe lengths are the same\n\n";
else
cout << "\nThe lengths are not the same\n\n";
FeetInches h = f.add(g);
cout << "Sum of length 1 and 2 = "; h.print(); cout << endl;
cout << "2 * length 1 = "; f.scale(2).print(); cout << endl;
cout << "3 * length 2 = "; g.scale(3).print(); cout << endl;
getchar();
return 0;
}
Programming Project 6
Change the implementation of the FeetInches class to use only one private data member named all_inches to store the length. A length that would have been stores in the current class as feet = 2, inches = 6 will now be stored as all_inches = 30.
All class member methods must work the same as before. The main program should give identical results using either the old or new versions of the class.
Please find the updated code below::::
#include <iostream>
#include <string>
#include <stdio.h>
using namespace std;
/**
The FeetInches class holds distances measured in
feet and inches.
*/
class FeetInches
{
private:
int all_inches; // The number of feet
/* no need ot simplify function now
*
The simplify method adjusts the values
in feet and inches to conform to a
standard measurement.
void simplify()
{
if (inches > 11)
{
feet = feet +
(inches / 12);
inches = inches
% 12;
}
}
*/
/**
This constructor assigns 0 to the feet
and inches fields.
*/
public:
FeetInches()
{
all_inches = 0;
}
/**
This constructor accepts two arguments which
are assigned to the feet and inches fields.
The simplify method is then called.
@param f The value to assign to feet.
@param i The value to assign to inches.
*/
FeetInches(int f, int i)
{
all_inches = f*12 + i;
}
FeetInches( int i)
{
all_inches = + i;
}
/**
The following is a copy constructor. It accepts a
reference to another FeetInches object. The feet
and inches fields are set to the same values as
those in the argument object.
@param object2 The object to copy.
*/
FeetInches (const FeetInches& object2)
{
all_inches =
object2.all_inches;
}
/* The setFeet method assigns a value to
the feet field.
@param f The value to assign to feet.*/
void setFeet(int f)
{
all_inches += f*12;
}
/**
The setInches method assigns a value to
the inches field.
@param i The value to assign to inches.
*/
void setInches(int i)
{
all_inches += i;
}
/*
*
getFeet method
@return The value in the feet field.
int getFeet()
{
return feet;
}
*/
/**
getInches method
@return The value in the inches field.
*/
int getInches()
{
return all_inches;
}
/**
print method
prints the distance as feet/inches
*/
void print()
{
int feet = all_inches/12;
int inches = all_inches%12;
cout << feet << " feet
" << inches << " inches";
}
/**
The add method returns a FeetInches object
that holds the sum of this object and another
FeetInches object.
@param object2 The other FeetInches object.
@return A reference to a FeetInches object.
*/
FeetInches add(const FeetInches& object2)
{
int totalInches = all_inches +
object2.all_inches;
return
FeetInches(totalInches);
}
FeetInches scale(int s)
{
return
FeetInches(s*all_inches);
}
/**
The equals method compares this object to the
argument object. If both have the same values,
the method returns true.
@return true if the objects are equal, false
otherwise.
*/
bool equals(FeetInches object2)
{
return all_inches ==
object2.all_inches;
}
};
int main()
{
FeetInches f(0, 30), g;
int ft, in;
cout << "Length 1 = "; f.print(); cout <<
endl;
cout << "\nEnter length 2 feet: "; cin >>
ft;
cout << "Enter length 2 inches: "; cin >>
in;
g.setFeet(ft);
g.setInches(in);
cout << "\nLength 2 = "; g.print(); cout
<< endl;
if (f.equals(g))
cout << "\nThe lengths are
the same\n\n";
else
cout << "\nThe lengths are
not the same\n\n";
FeetInches h = f.add(g);
cout << "Sum of length 1 and 2 = "; h.print();
cout << endl;
cout << "2 * length 1 = "; f.scale(2).print();
cout << endl;
cout << "3 * length 2 = "; g.scale(3).print();
cout << endl;
getchar();
return 0;
}
output:

#include <iostream> #include <string> #include <stdio.h> using namespace std; /** The FeetInches class holds distances measured...
////****what am i doing wrong? im trying to have this program with constructors convert inches to feet too I don't know what im doing wrong. (the program is suppose to take to sets of numbers feet and inches and compare them to see if they are equal , greater, less than, or not equal using operator overload #include <stdio.h> #include <string.h> #include <iostream> #include <iomanip> #include <cmath> using namespace std; //class declaration class FeetInches { private: int feet; ...
Edit this C++ code to show the output as well.
#include<iostream>
#include<cstring>
using namespace std;
class Product {
private:
// private variables
int id_number;
char pDescription[40];
int mId;
double productPrice;
double productMarkUp;
int qty;
public:
// constructor
Product() {
id_number = 0;
strcpy_s(pDescription, "");
mId = 0;
productPrice = 0.0;
productMarkUp = 0.0;
qty = 0;
}
...
Here is the code from the previous three steps:
#include <iostream>
using namespace std;
class Student
{
private:
//class variables
int ID;
string firstName,lastName;
public:
Student(int ID,string firstName,string lastName)
//constructor
{
this->ID=ID;
this->firstName=firstName;
this->lastName=lastName;
}
int getID() //getter method
{
return ID;
}
virtual string getType() = 0; //pure virtual function
virtual void printInfo() //virtual function to print basic details
of a student
{
cout << "Student type: " << getType() <<
endl;
cout << "Student ID: " << ID...
//Vehicle.h
#pragma once
#include<iostream>
#include"Warranty.h"
#include<string>
using namespace std;
class Vehicle{
protected:
string make;
int year;
double mpg;
Warranty warranty;
static int numOfVehicles;
public:
Vehicle();
Vehicle(string s, int y, double m, Warranty
warranty);
Vehicle(Vehicle& v);
~Vehicle();
string getMake();
int getYear();
double getGasMileage();
void setMake(string s);
void setYear(int y);
void setYear(string y);
void setGasMileage(double m);
void setGasMileage(string m);
void displayVehicle();
static int getNumVehicles();
Warranty getWarranty();
void setWarranty(Warranty& );
};
//Vehicle.cpp
#include "Vehicle.h"
#include <string>
Vehicle::Vehicle()
{
make = "unknown";
year =...
#include<iostream> #include<string> #include<iomanip> using namespace std; /* ********* Class Car ************* ********************************* */ class Car { private: string reportingMark; int carNumber; string kind; bool loaded; string choice; string destination; public: Car() { reportingMark = ""; carNumber = 0; kind = "Others"; loaded = 0; destination = "NONE"; } ~Car() { } void setUpCar(string &reportingMark, int &carNumber, string &kind, bool &loaded, string &destination); }; void input(string &reportingMark, int &carNumber, string &kind, bool &loaded,string choice, string &destination); void output(string &reportingMark, int &carNumber,...
Find Output. Just output. No explanation needed.. #include <iostream> #include <string> using namespace std; class baseClass { public: void print() const; baseClass(string s = " ", int a = 0); //Postcondition: str = s; x = a; protected: int x; private: string str; }; class derivedClass: public baseClass { public: void print() const; derivedClass(string s = "", int a = 0, int b = 0); //Postcondition: str = s; x = a; y = b; private: int y; }; int...
// This program uses the programmer-defined Rectangle class. #include "Rectangle.cpp" #include <iostream> using namespace std; int main() { Rectangle rectangle1; Rectangle rectangle2; rectangle1.setLength(10.0); rectangle1.setWidth(5.0); rectangle2.setLength(7.0); rectangle2.setWidth(3.0); cout << "Perimeter of rectangle1 is " << rectangle1.calculatePerimeter() << endl; cout << "Area of rectangle1 is " << rectangle1.calculateArea() << endl; cout << "Perimeter of rectangle2 is " << rectangle2.calculatePerimeter() << endl; cout << "Area of rectangle2 is " << rectangle2.calculateArea() << endl;...
CODES: main.cpp #include <iostream> #include <string> #include "ShoppingCart.h" using namespace std; char PrintMenu() { char answer; cout << "MENU" << endl; cout << "a - Add item to cart" << endl; cout << "d - Remove item from cart" << endl; cout << "c - Change item quantity" << endl; cout << "i - Output items' descriptions" << endl; cout << "o - Output shopping cart" << endl; cout << "q - Quit" << endl << endl; while (true) {...
Answer this in c++ #include <iostream> #include <fstream> #include <string> using namespace std; class Person { public: Person() { setData("unknown-first", "unknown-last"); } Person(string first, string last) { setData(first, last); } void setData(string first, string last) { firstName = first; lastName = last; } void printData() const { cout << "\nName: " << firstName << " " << lastName << endl; } private: string firstName; string lastName; }; class Musician : public Person { public: Musician() { // TODO: set this...
#code for creature.cpp
#include <iostream>
using namespace std;
class Creature {
public:
Creature();
void run() const;
protected:
int distance;
};
Creature::Creature(): distance(10)
{}
void Creature::run() const
{
cout << "running " << distance << "
meters!\n";
}
class Wizard : public Creature {
public:
Wizard();
void hover() const;
private:
int distFactor;
};
Wizard::Wizard() : distFactor(3)
{}
void Wizard::hover() const
{
cout << "hovering " << (distFactor * distance)
<< " meters!\n";
}
//Created new derived class from Creature
class Widget...