1. Create a new multi-class Java program which implements a vending machine simulator which contains the following functionality: A) At program startup, the vending machine is loaded with a variety of products in a variety of packaging for example soda/tonic/Coke in bottles, peanuts in bags, juice in cartons, etc. Also included is the cost of each item. The program should be designed to easily load a different set of products easily (for example, from a file). Also at program startup, money should be loaded into the vending machine. Money should consist of different monetary objects for the specified currency for example $1 bills, $5 bills, quarters, dimes, etc. Your program should be designed to use different national currencies easily (for example the Euro). Money should be maintained as paper bills and coins, not just amounts. B) A menu of commands must be provided. At a minimum the menu should consists of the following commands: 1. Display the list of commands 2. Display the vending machine inventory. For each item, this command should result in displaying a description and current quantity. 3. Display the money currently held in the vending machine. 4. Purchase an item. The result of this selection should be the following actions: 1. Prompt the user to indicate what item to purchase 2. Prompt the user to specify what monetary items are being used for payment (the actual items for example quarters, dimes, etc.), not a money amount 3. If the user specified enough money to purchase the selected item, the item is purchased (deducted from inventory), supplied money is added to the vending machine, and any change is returned in the form of monetary items (quarters, dimes, etc.). 4. If the user did not specify enough money for the selected item, the transaction is aborted with the supplied money not added to the machine (not accepted) and the product not purchased (i.e. the state of the vending machine is unchanged). 5. Exit – exits the program displaying a departing message. 2. Additional points to consider: A) You can use the Java Standard Edition (SE) API library as supplied by Oracle (AKA Sun) except the collection classes other than String and standard arrays (i.e. not ArrayList, Map, Vector, etc.). These other collections will be covered later in the course. B) When developing complex classes, consider creating a main() method to test them out. Once tested successfully, delete the main() method. C) You should generate error messages when appropriate, for example on invalid input values or not enough money supplied for the selected item to purchase. Exceptions will be covered later in the course so for this program displaying appropriate messages on the console is fine. D) Code to input data from the console will be supplied.
1. Create a new multi-class Java program which implements a vending machine simulator which contains the...
Write a program in Java that simulates a vending machine: The vending machine sells three types of food: 1) Potato chips $1.25; 2) Cookies $0.85; 3) Candies $0.95. The program will prompt for the buyer to enter the amount in quarters (25 cents), dimes (10 cents), and nickels (5 cents). The program will then present a selection menu for the foods and prompt the buyer to enter the amount of quarters, dimes and nickels. The machine would then proceed to...
Pyhton Program : Write a coffee vending machine class. Include fields giving the number of cups of coffee available, the cost of one cup of coffee, and the total amount of money inserted by the user. This machine requires exact change. Include one constructor which stocks the machine with a quantity and price of coffee specified as parameters. Include the following methods; menu() // display the quantity and price of coffee insert(int quarters, int dimes, int nickels) // insert the...
write a program in java that determines the change to be dispensed from a vending machine. An item in the machine can cost between 25 cents and a dollar, in a 5-cent increments(25,30,35.....,90,95,or 100), and the machine accepts only a single dollar bill to pay for the item. for example a possible dialogue with the user might be "Enter price of item (from 25 cents to a dollar, in 5-cent increments):45 you boughtan item for 45 cents and gave me...
Vending Machine (Python 3) Thinking Outside the box Write a program that asks the user to enter a bill value (1 = $1 bill, 5 = $5 bill, etc.) and the price of an item they want to buy in pennies and calculate their change amount in dollars, quarters, dimes, nickels, and pennies. Your code should start like this: ## # This program simulates a vending machine that gives change # Define constants PENNIES PER DOLLAR = 100 PENNIES PER...
write a program in C that determines the change to be dispensed from a vending machine. An item in the machine can cost between 25 cents and a dollar, in a 5-cent increments(25,30,35.....,90,95,or 100), and the machine accepts only a single dollar bill to pay for the item. for example a possible dialogue with the user might be "Enter price of item (from 25 cents to a dollar, in 5-cent increments):45 you boughtan item for 45 cents and gave me...
Write a C+OOP program that simulates a vending machine. The program should define at least two classes. Less than two classes will result in 20 points deduction. (30 points) One must be general vending machine (50 points) The other can be either vending machine of soda, or vending machine of snack. It must be a subclass of above general machine These vending machines should have following components and functions e Coin slot o Allow adding coins o Display total coin...
Overview - Vending Machine For this project, we will simulate a vending machine where, for simplicity, all of the items in the machine are the same price of $1.25 The vending machine can receive Nickels, Dimes, Quarters, and one dollar Bills. The user can add money, ask for the product, ask for their money back, or walk away (exit). The program will interact with the user and allow the following commands: N - adds nickel D - adds dime Q...
C++ HW Question Your program will simulate a simple change maker for a vending machine. It will start with a stock of coins and dollars. It will then repeatedly request the price for an item to be purchased or to quit. If given a price, it will accept nickels, dimes, quarters, one-dollar and five-dollar bills—deposited one at a time—in payment. When the user has deposited enough to cover the cost of the item, the program will calculate the coins to...
In the wake of COVID-19, a new vending machine is going to be installed at SSU that provides items that can potentially mitigate the spreading of this virus among the SSU community. The machine sells the following items at a subsidized rate: hand sanitizer, mask, tissues, and wet wipes. You are tasked with writing a program for this machine so that it can put into operation. This project should do the following: Show the customer all the products that are...
Assignment: Write a program in C++ that allows a customer to go on-line shopping. This is a start-up venture and the stock of our on-line company is currently limited to the following items: A gift card to Home Depot, $50.00 A bottle of cologne (The One by Dolce Gabbana), $24.00 3. Akeychainwithabathtubornament,$14.00 4. Acard,$4.00 Although all items are in stock, the customer should only be made aware of the items that he or she can afford. In addition, demand for...