Java Programming Assignment (JavaFX required).
SudokuCheckApplication.java
import javafx.application.*;
import javafx.event.*;
import javafx.geometry.*;
import javafx.scene.*;
import javafx.scene.control.*;
import javafx.scene.layout.*;
import javafx.stage.*;
public class SudokuCheckApplication extends Application {
public void start(Stage primaryStage) {
// Create addressable controls
// Reachable from the event handlers
TextArea taInput = new TextArea("Input your Sudoku answer here:");
TextArea taOutput = new TextArea("The results will display here:");
// Create the GridPane pane
GridPane pane = new GridPane();
pane.setPadding(new Insets(10, 10, 10, 10));
pane.setVgap(5);
// Place nodes in the GridPane pane
pane.add(new Label("Input Sudoku:"), 0, 0);
pane.add(taInput, 0, 1);
// Create FlowPane pane
FlowPane btnPane = new FlowPane();
btnPane.setAlignment(Pos.CENTER);
pane.setHgap(5);
// Place nodes in the FlowPane pane and place
// pane in the GridPane pane
btnPane.setPadding(new Insets(10, 10, 10, 10));
btnPane.setHgap(10);
// Create buttons and event handlers
// Check Button
Button btnCheck = new Button("Check");
btnCheck.setOnAction(new EventHandler() {
public void handle(ActionEvent e) {
// take the text from taInput.getText() and use a multidimentional array to process the data
// Output the result to taOutput.setText("the output string here");
}
});
// Clear Button
Button btnClear = new Button("Clear");
btnClear.setOnAction(new EventHandler() {
public void handle(ActionEvent e) {
taInput.setText("");
taOutput.setText("");
}
});
// Place Buttons on the FlowPane and place FlowPane on GridPane
btnPane.getChildren().addAll(btnCheck, btnClear);
pane.add(btnPane, 0, 2);
// Place nodes in the GridPane pane
pane.add(new Label("Check result:"), 0, 3);
pane.add(taOutput, 0, 4);
//Create scene and place it on the stage
Scene scene = new Scene(pane);
primaryStage.setTitle("CPT 237 Sudoku Checker");
primaryStage.setScene(scene);
primaryStage.show();
}
/**
* The main method is only needed for the IDE with limited
* JavaFX support. Not needed for running from the command line.
*/
public static void main(String[] args) {
launch(args);
}
} as far as I understand the problem: Processing the input string using multidimension array makes me understand that we need to check the input and store it in 2D array of 9*9 size and checking the proper sudoku solution or not.
NOTE: let me know if i get this wrong.
JAVA code:
//taInput.java
//testing the code
import java.util.Scanner;
public class taInput {
public static String getText(){
Scanner s = new
Scanner(System.in);
return s.nextLine();
}
}
//taOuput.java
//testing the code
public class taOutput {
public static void setText(String s){
System.out.println(s);
}
}
SudokuCheckApplication.java
import javafx.application.*;
import javafx.event.*;
import javafx.geometry.*;
import javafx.scene.*;
import javafx.scene.control.*;
import javafx.scene.layout.*;
import javafx.stage.*;
public class SudokuCheckApplication extends Application {
public void start(Stage primaryStage) {
// Create addressable controls
// Reachable from the event handlers
TextArea taInput = new TextArea("Input your Sudoku answer here:");
TextArea taOutput = new TextArea("The results will display here:");
// Create the GridPane pane
GridPane pane = new GridPane();
pane.setPadding(new Insets(10, 10, 10, 10));
pane.setVgap(5);
// Place nodes in the GridPane pane
pane.add(new Label("Input Sudoku:"), 0, 0);
pane.add(taInput, 0, 1);
// Create FlowPane pane
FlowPane btnPane = new FlowPane();
btnPane.setAlignment(Pos.CENTER);
pane.setHgap(5);
// Place nodes in the FlowPane pane and place
// pane in the GridPane pane
btnPane.setPadding(new Insets(10, 10, 10, 10));
btnPane.setHgap(10);
// Create buttons and event handlers
// Check Button
Button btnCheck = new Button("Check");
btnCheck.setOnAction(new EventHandler() {
public void handle(ActionEvent e) {
// take the text from taInput.getText() and use a multidimentional array to process the data
String arr[] = input.split(" ");
System.out.println(input+" "+arr.length);
int n = arr.length;
if(n!=81) System.out.println("Not 81.");
int grid[][] = new int[9][9];
for(int i=0;i<9;i++){
for(int j=0;j<9;j++){
grid[i][j] = Integer.parseInt(arr[(i*9)+j]);
}
}
check(grid);
taOutput.setText(input);
// Output the result to taOutput.setText("the output string here");
}
});
// Clear Button
Button btnClear = new Button("Clear");
btnClear.setOnAction(new EventHandler() {
public void handle(ActionEvent e) {
taInput.setText("");
taOutput.setText("");
}
});
// Place Buttons on the FlowPane and place FlowPane on GridPane
btnPane.getChildren().addAll(btnCheck, btnClear);
pane.add(btnPane, 0, 2);
// Place nodes in the GridPane pane
pane.add(new Label("Check result:"), 0, 3);
pane.add(taOutput, 0, 4);
//Create scene and place it on the stage
Scene scene = new Scene(pane);
primaryStage.setTitle("CPT 237 Sudoku Checker");
primaryStage.setScene(scene);
primaryStage.show();
}
/**
* The main method is only needed for the IDE with limited
* JavaFX support. Not needed for running from the command line.
*/
public static void main(String[] args) {
launch(args);
}
private static void check(int[][] grid) {
HashSet<Integer> set = new HashSet<>();
//row-wise
for(int i=0;i<9;i++){
set.clear();
for(int j=0;j<9;j++){
if(set.contains(grid[i][j])){
System.out.println("Not correct.");
return;
}
set.add(grid[i][j]);
}
}
//column-wise
for(int i=0;i<9;i++){
set.clear();
for(int j=0;j<9;j++){
if(set.contains(grid[j][i])){
System.out.println("Not correct.");
return;
}
set.add(grid[j][i]);
}
}
//box-wise
for(int i=0;i<3;i++){
for(int j=0;j<3;j++){
int row = (i*3);
int col = (j*3);
set.clear();
for(;row<(i*3)+3;row++){
for(;col<(j*3)+3;col++){
if(set.contains(grid[j][i])){
System.out.println("Not correct.");
return;
}
set.add(grid[j][i]);
}
}
}
}
System.out.println("Correct.");
}
}
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