Question

UseMath2 Write a program called UseMath2. It should contain a class called UseMath2 that contains the...

 

UseMath2

Write a program called UseMath2. It should contain a class called UseMath2 that contains the method main. The program should ask for a number from the user and then print the information shown in the examples below. Look at the examples below and write your program so it produces the same input/output.

Examples

(the input from the user is in bold face) % java UseMath2 enter a number: 0 enter a second number: 0 the maximum of the two numbers is: 0.0 the minimum of the two numbers is: 0.0 0.0 to the 0.0 power is: 1.0 % java UseMath2 enter a number: 2 enter a second number: 3 the maximum of the two numbers is: 3.0 the minimum of the two numbers is: 2.0 2.0 to the 3.0 power is: 8.0 % java UseMath2 enter a number: 14 enter a second number: .5 the maximum of the two numbers is: 14.0 the minimum of the two numbers is: 0.5 14.0 to the 0.5 power is: 3.7416573867739413 %

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Answer #1
import java.util.Scanner;

public class UseMath2 {

    public static void main(String[] args) {
        Scanner in = new Scanner(System.in);
        double n1, n2;
        System.out.print("enter a number: ");
        n1 = in.nextDouble();
        System.out.print("enter a second number: ");
        n2 = in.nextDouble();
        System.out.println("the maximum of the two numbers is: " + Math.max(n1, n2));
        System.out.println("the minimum of the two numbers is: " + Math.min(n1, n2));
        System.out.println(n1 + " to the " + n2 + " pow2 is: " + Math.pow(n1, n2));
    }
}

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