Wack-a-mole game:
1) a) Design Mockup:

Tool Used: MS Powerpoint.
1) b) Game Events:
i) <Button> : Mouse button press ( To hit the mole )
ii) <Motion> : Mouse is moved over the platform to reach out to different mole burrows.
iii) <ButtonRelease> : When button is released after hammer hit the mole burrow, this will move hammer back to its original state.
iv) <Leave> : When mouse pointer leave the widget and the focus is no longer on the game board.
Using Python Code: Suppose you were going to design an event-driven application like the famous wack-a-mole...