Using the code snippet below, complete the missing sections using the comments as a guide
********************************************************************************
#include <stdio.h>
#include <stdlib.h>
// The four arithmetic operations ... one of these functions is
selected
// at runtime with a switch or a function pointer
float Plus (float a, float b) { return a+b; }
float Minus (float a, float b) { return a-b; }
float Multiply(float a, float b) { return a*b; }
float Divide (float a, float b) { return a/b; }
// Solution with a switch-statement
// <opCode> specifies which operation to execute
void Switch(float a, float b, char opCode) {
float result;
// execute operation
switch(opCode) {
case '+' : result = Plus (a, b); break;
case '-' : result = Minus (a, b); break;
case '*' : result = Multiply (a, b); break;
case '/' : result = Divide (a, b); break;
}
printf("Switch: 2+5=%.2lf\n", result); // display result
}
// Solution with a function pointer
// <pt2Func> is a function pointer and points to a function
that takes two floats and returns a float
// 4. fill in the parameters, 3 of them, the 3rd one should be the
function pointer
void Replace_Switch( ) {
float result;
// 5. call the function using the function pointer sent in as the
third argument //
result =
printf("Switch replaced by function pointer: 2+5=");
printf("%.2lf\n", result);
}
int main() {
float result;
// 1. declare a function pointer and assign it to point to the plus
function //
// 2. call function with function pointer assigning result to
the function call and sending 2 and 5 as the arguments //
printf("%.2lf\n", result);
// the function using switch and no function pointer //
Switch(2,5, '+');
// 3. call function using the function that replaces switch
//
return 0;
}
#include <stdio.h>
#include <stdlib.h>
// The four arithmetic operations ... one of these functions is selected
// at runtime with a switch or a function pointer
float Plus(float a, float b) { return a + b; }
float Minus(float a, float b) { return a - b; }
float Multiply(float a, float b) { return a * b; }
float Divide(float a, float b) { return a / b; }
// Solution with a switch-statement
// <opCode> specifies which operation to execute
void Switch(float a, float b, char opCode) {
float result;
// execute operation
switch (opCode) {
case '+' :
result = Plus(a, b);
break;
case '-' :
result = Minus(a, b);
break;
case '*' :
result = Multiply(a, b);
break;
case '/' :
result = Divide(a, b);
break;
}
printf("Switch: 2+5=%.2lf
", result); // display result
}
// Solution with a function pointer
// <pt2Func> is a function pointer and points to a function that takes two floats and returns a float
// 4. fill in the parameters, 3 of them, the 3rd one should be the function pointer
void Replace_Switch(float a, float b, float (*pt2Func)(float, float)) {
float result;
// 5. call the function using the function pointer sent in as the third argument //
result = pt2Func(a, b);
printf("Switch replaced by function pointer: 2+5=");
printf("%.2lf
", result);
}
int main() {
float result;
// 1. declare a function pointer and assign it to point to the plus function //
float (*pt2Func)(float, float) = &Plus;
// 2. call function with function pointer assigning result to the function call and sending 2 and 5 as the arguments //
result = pt2Func(2, 5);
printf("%.2lf
", result);
// the function using switch and no function pointer //
Switch(2, 5, '+');
// 3. call function using the function that replaces switch //
Replace_Switch(2, 5, pt2Func);
return 0;
}

Using the code snippet below, complete the missing sections using the comments as a guide ********************************************************************************...
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