By calling setEnabled(false), you can disable a button and give it a muted appearance and make its listener unresponsive to clicks on it. Modify Figure 16.12’s program so that the factorial button is initially disabled. Enable it only after the user enters a character in the xBox text box. To enable it, create a key listener for the xBox text box, and have the key listener’s keyTyped event handler call setEnabled(true). Use the following key listener code skeleton:
private class KeyListener extends KeyAdapter{public void keyTyped(KeyEvent e){...}} // end class KeyListenerNote extends KeyAdapter in the above class heading. An adapter class implements an interface by providing an empty-bodied method for each method in the interface. In this case, the KeyAdapter API class implements the KeyListener API interface.

Figure 16.12 modified Listener class for the FactorialButton program
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