Problem

Add a transporter room. Whenever the player enters this room, he/she is randomly transp...

Add a transporter room. Whenever the player enters this room, he/she is randomly transported into one of the other rooms. Note: Coming up with a good design for this task is not trivial. It might be interesting to discuss design alternatives for this with other students. (We discuss design alternatives for this task at the end of Chapter 9. The adventurous or advanced reader may want to skip ahead and have a look.)

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