Diagrams are an important means of clarifying many programming concepts. You have seen them used throughout this book to illustrate such things as how the flow of control works for various programming constructs, how a program is broken into modules and those modules related, how data is stored in memory, and how data is organized. Once you have covered Chapter 7, your teacher may wish to assign Question 40, which uses nested structures to organize a program’s data.
Here is a set of declarations that define how the data for a set of poker hands is organized. Create a neat diagram that illustrates this organization. Figure 7-8 in Chapter 7 might give you an idea of how to begin.

We need at least 10 more requests to produce the solution.
0 / 10 have requested this problem solution
The more requests, the faster the answer.