GUI Design
Determine whether you would use a button, a dialog box (specify: message, confirmation, or input), or a text field when designing a GUI for the following features of a chess program. Justify your choice for each feature.
The chess game should allow a player to:
a. repeatedly undo the last move,
b. choose to play again or quit when the game is over,
c. click on the piece that he/she wishes to move,
d. choose whether or not he/she wishes to move first, and
e. warn a player when he/she attempts to make an illegal move.
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