Problem

By calling setEnabled(false), you can disable a button and give it a muted appearance and...

By calling

setEnabled(false),
you can disable a button and give it a muted appearance and make its listener unresponsive to clicks on it. Modify Figure’s program so that the factorial button is initially disabled. Enable it only after the user enters a character in the
xBox
text box. To enable it, create a key listener for the
xBox
text box, and have the key listener’s
keyTyped
event handler call
setEnabled(true).
Use the following key listener code skeleton:

private class KeyListener extends KeyAdapter{      public void keyTyped(KeyEvent e)     {          …     }} // end class KeyListene

Note

extends KeyAdapter
in the above class heading. An adapter class implements an interface by providing an empty-bodied method for each method in the interface. In this case, the
KeyAdapter
API class implements the
KeyListener
API interface.

Figure Modified Listener class for the FactorialButton program

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