Use the Deck class developed in this chapter as part of implementing a program that allows the user to play a game of solitaire. A 1ist is a natural way to represent the columns of cards, because it provides an operator called splice that lets us move ranges of elements from one list to another. Here’s an example call:
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The result of the call is that the elements of the column3 list, starting from the one pointed to by the iterator place and going to its end, are removed from column3 and inserted at the end of column5. The Deck class will provide a convenient way to deal out the initial arrangement, and the Card class can be used to create the list elements.
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