The game Corner the King is played on a checkerboard. To begin, a checker is randomly placed in the bottom row. The player can move one or two squares to the left or upward, and then the computer can move one or two squares left or up. The first to reach the upper-left corner wins. Design a game in which the computer’s moves are chosen randomly. When the game ends, display a message that indicates the winner. Save the game as CornerTheKing.java.
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