(Card Shuffling and Dealing) Use the methods developed in Exercise to write an application that deals two five-card poker hands, evaluates each hand and determines which is better.
Exercise
(Card Shuffling and Dealing) Modify the application of Fig. 9 to deal a five-card poker hand. Then modify class DeckOfCards of Fig. 8 to include methods that determine whether a hand contains
Fig. 8 DeckOfCards class represents a deck of playing cards.


Fig. 9 Card shuffling and dealing

a) a pair
b) two pairs
c) three of a kind (e.g., three jacks)
d) four of a kind (e.g., four aces)
e) a flush (i.e., all five cards of the same suit)
f) a straight (i.e., five cards of consecutive face values)
g) a full house (i.e., two cards of one face value and three cards of another face value) [Hint: Add methods getFace and getSuit to class Card of Fig.]
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