Write a JAVA program that plays a simple Pac-man game. The game
plays on a 10 by 10 grid (absolutely, you can make it bigger).
Pac-man is depicted as “#” and others as “*”. Please see the
below.
You should ask how many pac-man plays before starting the game.
Then, you should create the number of pac-man objects. The pac-mans
are defined as classes, and the objects are stored in an array. The
pac-man class has a “move()” method, which randomly moves one
square in any direction but not diagonally. The movement should be
within the grid. The “move()” method will be called at a time
intervals (e.g., 0.5 second).
The pac-man starts to move from the top-left corner. The game ends
if a pac-man reaches the bottom-right corner or if it repeats more
than a certain times (e.g., 1000). Please check “PacmanGame.jar”.
You can run the program, “java -jar PacmanGame.jar”.
Please find the Snapshot for the Game Pacman below:-

Please find all the Java classes and images/icons zipped as per the link below from where it can be downloaded:-
https://drive.google.com/file/d/19OvIU2xFtfWFmhxmjRY6ImPlQg5XKpd2/view
NOTE:- Before running this game, please create a package named "pacman" and place all the Java files and images under the package created and run via UI.java. Enjoy!!
Please let me know in case of any clarifications required. Thanks!
Write a JAVA program that plays a simple Pac-man game. The game plays on a 10...
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