Here is the solution if you have any doubts then you can write in the comment section.
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Solution:
Operator overloading for a class means use that operator for class objects.
Here != operator will results in true if both objects have different values of variable v, otherwise, it returns false.
//class Character
class Character
{
//variable
char v=0;
public:
//constructor
Character(char v)
{
this->v=v;
}
//operator overloading of operator !=
bool operator !=(Character ch)
{
/*if both object's variable v are different then return true other wise
return false; ch.v because ch is an object. this->v because this is
pointer */
if(ch.v!=this->v)
return true;
else
return false;
}
};
Thank You!
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