Create and implement a C++ class, RandomGenerator, that:
#include <iostream>
#include <cstdlib>
using namespace std;
Class RandomGenerator {
...
}
int main() {
RandomGenerator random(100000);
for (int i = 0; i < 4; i++) {
cout << random.next() << endl;
}
return 0;
}
output:
0.394383 0.783099 0.79844 0.911647
Thanks for the question. Below is the code you will be needing. Let me know if you have any doubts or if you need anything to change.
If you are satisfied with the solution, please leave a +ve feedback : ) Let me know for any help with any other questions.
Thank You!
===========================================================================
#include <iostream>
#include <cstdlib>
using namespace std;
class RandomGenerator {
private:
double *p;
int index;
public:
RandomGenerator(int size){
p = new
double[size];
index = 0;
for(int i=0;
i<size;i++) p[i] = (double) rand() / RAND_MAX;
}
double next() {
return
p[index++];
}
~RandomGenerator(){
delete[] p;
//Deletes any memory allocated on the heap
}
};
int main() {
RandomGenerator random(100000);
for (int i = 0; i < 4; i++) {
cout << random.next() << endl;
}
return 0;
}
============================================================
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