Assuming TreeNode has following structure:
struct Node {
char value; // value stored in node
Node * left; // left child
Node * right; // right child
};
===============================
Below methods should be called
with input paramter root of tree.
===============================
void inorder(TreeNode * t) {
if(t != NULL) {
inorder(t->left);
printf("%c ", t->value);
inorder(t->right);
}
}
/* should visit the nodes in preorder fashion */
void preorder(TreeNode * t) {
if(t != NULL) {
printf("%c ", t->value);
preorder(t->left);
preorder(t->right);
}
}
void postorder(Node * t) {
if(t != NULL) {
preorder(t->left);
preorder(t->right);
printf("%c ", t->value);
}
}
============
Working code:
#include <iostream>
using namespace std;
struct TreeNode {
char value; // value stored in node
TreeNode * left; // left child
TreeNode * right; // right child
};
/*===============================
Below methods should be called
with input paramter root of tree.
===============================*/
void inorder(TreeNode * t) {
if(t != NULL) {
inorder(t->left);
printf("%c ", t->value);
inorder(t->right);
}
}
/* should visit the nodes in preorder fashion */
void preorder(TreeNode * t) {
if(t != NULL) {
printf("%c ", t->value);
preorder(t->left);
preorder(t->right);
}
}
void postorder(TreeNode * t) {
if(t != NULL) {
preorder(t->left);
preorder(t->right);
printf("%c ", t->value);
}
}
int main() {
TreeNode *root = new TreeNode;
root->value = '+';
root->right = new TreeNode;
root->right->value = 'E';
TreeNode* x = new TreeNode;
x->value = '*';
root->left = x;
x->right = new TreeNode;
x->right->value = 'D';
TreeNode* y = new TreeNode;
y->value = '*';
x->left = y;
x = y;
x->right = new TreeNode;
x->right->value = 'C';
y = new TreeNode;
y->value = '/';
x->left = y;
x = y;
x->right = new TreeNode;
x->right->value = 'B';
y = new TreeNode;
y->value = 'A';
x->left = y;
printf("\nInorder: ");
inorder(root);
printf("\nPreorder: ");
preorder(root);
printf("\nPostorder: ");
postorder(root);
}
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