Question

A class can be described as all EXCEPT____________________. A. an encapsulation of data and behavior B....

A class can be described as all EXCEPT____________________.

A.

an encapsulation of data and behavior

B.

a blueprint for what will become concrete instances

C.

a package of methods and attributes

D.

a collection of instances that needs to be processed

E.

a user-defined data type

0 0
Add a comment Improve this question Transcribed image text
Answer #1
A class can be described as all EXCEPT a collection of instances that needs to be processed

Answer:

a collection of instances that needs to be processed

Add a comment
Know the answer?
Add Answer to:
A class can be described as all EXCEPT____________________. A. an encapsulation of data and behavior B....
Your Answer:

Post as a guest

Your Name:

What's your source?

Earn Coins

Coins can be redeemed for fabulous gifts.

Not the answer you're looking for? Ask your own homework help question. Our experts will answer your question WITHIN MINUTES for Free.
Similar Homework Help Questions
  • kindly write it in c++. help me understand what encapsulation and data hiding as you write...

    kindly write it in c++. help me understand what encapsulation and data hiding as you write the code. QUESTION 4 C++ supports the properties of encapsulation and data hiding through the creation of user-defined types, called classes. Write a portion of a code declares and implements a class of your choice and the implementation of two of its possible methods to demonstrate the concepts of encapsulation and data hiding. [10 marks]

  • Assignment Requirements I have also attached a Class Diagram that describes the hierarchy of the inheritance...

    Assignment Requirements I have also attached a Class Diagram that describes the hierarchy of the inheritance and interface behaviors . The link to the PDF of the diagram is below MotorVehical.pdf Minimize File Preview User Define Object Assignment: Create a Intellij Project. The Intellij project will contain three user defined classes. The project will test two of the User Define Classes by using the invoking each of their methods and printing the results. You are required to create three UML...

  • This assignment involves writing a program that uses an abstract class and concrete subclasses. An abstract...

    This assignment involves writing a program that uses an abstract class and concrete subclasses. An abstract Vehicle class declares an abstract method named display() that is used to display vehicles. Vehicle has two subclasses: Boat and Car. A Boat has a length attribute, and a draft attribute (a draft is how far below the surface the bottom of the boat is). A Car has a make attribute and a year attribute. Appropriate getter, setter, and constructor methods should be defined...

  • Question 11     The feature that enables you to split source code between two or more...

    Question 11     The feature that enables you to split source code between two or more files is: Select one: a. base class b. partial classes c. generics d. dynamic link library e. package Question 12     Packaging data attributes and behaviors into a single unit so that the implementation details can be hidden describes an object-oriented feature called: Select one: a. abstraction b. objects c. inheritance d. polymorphism e. encapsulation Question 13     A multitier application would probably have:...

  • IT 210: Assignment 4 TASK1: Define and explain the following concepts with examples: Class Instance Encapsulation...

    IT 210: Assignment 4 TASK1: Define and explain the following concepts with examples: Class Instance Encapsulation Abstraction Inheritence Polymorphism Multiple Inheritence You are allowed read books and materials from the Internet. Then answer to each of the above OOP related terminologies in your own words. Any indication of copying from any source will be seriously penalized as a case of plagiarism. TASK 2: (Programming Exercises from chap 11 (q3 pg.575)) Write a class named ‘Person’ with data attributes: name, address...

  • An instance of a class is best described as Select one: a. a method b. an...

    An instance of a class is best described as Select one: a. a method b. an object c. a function d. a blueprint

  • Create an Item class, which is the abstract super class of all Items.           Item class...

    Create an Item class, which is the abstract super class of all Items.           Item class includes an attribute, description of type String for every item. [for eg. Book]                                                             A constructor to initialize its data member of Item class.               Override toString() method to return details about the Item class. Create the ExtraCharge interface with the following details.                       Declare a constant RATE with value 0.25   Declare a method called calculateExtraCharge(), which returns a double value. Create the...

  • members of a class non-friends, non-members of a class All of the above be 13. Why...

    members of a class non-friends, non-members of a class All of the above be 13. Why do you want to usually make data members private in a class? so that no one can use the class ensure data integrity b. provide data abstraction c provide information hiding. d. e. Band D B.C and D 14. The copy constructor for a class is called when an object of the class is passed by value to a function. when an object of...

  • 12. Consider C++ class. Which one of the following choices is NOT correct? A. Class instances...

    12. Consider C++ class. Which one of the following choices is NOT correct? A. Class instances can be static, stack dynamic, or heap dynamic. B. If static or stack dynamic, they are referenced directly with value variables. C. If stack dynamic, they are referenced through pointers. D. Stack dynamic instances of classes are always created by the elaboration of an object declaration. E. The lifetime of such a class instance ends when the end of the scope of its declaration...

  • Y. Daniel Liang’s 8 Class Design Guidelines were posted on the File Manager and handed out...

    Y. Daniel Liang’s 8 Class Design Guidelines were posted on the File Manager and handed out in class. Please choose 5 guidelines and discuss them in depth. For each guideline, use 1 page or more for your discussion. You can use the code provided in class to demonstrate your points. The code should not be more than one-third of your writing. 1. Cohesion • [✓] A class should describe a single entity, and all the class operations should logically fit...

ADVERTISEMENT
Free Homework Help App
Download From Google Play
Scan Your Homework
to Get Instant Free Answers
Need Online Homework Help?
Ask a Question
Get Answers For Free
Most questions answered within 3 hours.
ADVERTISEMENT
ADVERTISEMENT