Based on the Inheritance question, modify your program (class A particularly) to where Polymorphism can properly occur. Ensure that your overridden function(s) is(are) virtual. In main, Create two pointer objects of type A. The first one should create a new A, the second should create a new B object. The parameter values may be arbitrary.
Call the print function for each of the objects in main.
#include <iostream>
using namespace std;
class A {
int a;
int b;
public:
A(int a, int b) {
setA(a);
setB(b);
}
void setA(int a) { this->a = a; }
void setB(int b) { this->b = b; }
int getA() { return a; }
int getB() { return b; }
virtual int calcValue() { return a * b / 10; }
virtual void print() { cout << "Result is " << calcValue() << endl; }
};
class B : public A {
public:
B(int a, int b) : A(a, b) {}
int calcValue() {
return (getA() / getB()) * 10;
}
void print() {
cout << "Result from B is " << calcValue() << endl;
}
};
int main() {
A *a = new A(2, 7);
A *b = new B(4, 9);
a->print();
b->print();
return 0;
}
Based on the Inheritance question, modify your program (class A particularly) to where Polymorphism can properly...
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Write a C++ program for the instructions below. Please
read the instructions carefully and make sure they are followed
correctly.
and please put comment with code!
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