Implement your first Networking application that uses the Client-Server model. Using Python and either TCP or UDP Protocol, the application should do the following:
1. Client reads a line of characters (data) from its keyboard and sends data to server
2. Server receives the data and converts characters to uppercase
3. Server sends modified data to client
4. Client receives modified data and displays line on its screen
********** server.py********
import socket
name_host = socket.gethostname()
port = 8550 # port Number
socket = socket.socket()
socket.bind((name_host, port)) # bind Socket
socket.listen(2)
conn, add = socket.accept()
print("Connection Done" + str(add)) # print connection info
while True:
data_client = conn.recv(1024).decode() # receive data
if not data_client:
break
print("Client Message: " + str(data_client))
upper = data_client.upper() # Upper case conversion
conn.send(upper.encode()) # send data
conn.close() # close connection

*********** client.py*******
import socket
name_host = socket.gethostname()
port = 8550 #port
socket = socket.socket()
socket.connect((name_host, port)) # connect to the server
data = raw_input("->")
while data.lower().strip() != 'bye':
socket.send(data.encode()) # send message
data = socket.recv(1024).decode() # receive data
print('Data Received from server: ' + data)
data = raw_input("->")
socket.close() # close the connection

*********** OUTPUT ********
server output:

client ouput :

Implement your first Networking application that uses the Client-Server model. Using Python and either TCP or...
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