I'm not sure what is meant by the code because the question only has this code
What will be the output of the following code:
public class OutlineExample
{
public static void main(String[] args)
{ DrawingPanel panel = new DrawingPanel(150, 70);
Graphics g = panel.getGraphics();
// inner red fill
g.setColor(Color.RED); g.fillRect(20, 10, 100, 50);
// black outline
g.setColor(Color.BLACK); g.drawRect(20, 10, 100, 50);
}
}
I'm not sure what is meant by the code because the question only has this code...
***This is a JAVA question***
------------------------------------------------------------------------------------------------
import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import javax.imageio.*;
import javax.swing.*;
import javax.swing.event.*;
public class DrawingPanel implements ActionListener {
public static final int DELAY = 50; // delay between repaints in
millis
private static final String DUMP_IMAGE_PROPERTY_NAME =
"drawingpanel.save";
private static String TARGET_IMAGE_FILE_NAME = null;
private static final boolean PRETTY = true; // true to
anti-alias
private static boolean DUMP_IMAGE = true; // true to write
DrawingPanel to file
private int width, height; // dimensions...
(Intro to Java help?) Define a class named RandomWalker. A RandomWalker object should keep track of its (x, y) location. All walkers start at the coordinates (0, 0). When a walker is asked to move, it randomly moves either left, right, up or down. Each of these four moves should occur with equal probability. The resulting behavior is known as a "random walk." (A 2-dimensional random walk example is pictured at right.) Each RandomWalker object should have the following public...
JAVA JAR HELP...ASAP
I have the code that i need for my game Connect 4, but i need to
create a jar file . the instructions are below. It has to pass some
parameters. I am really confused on doing so.l I dont know what to
do next. Can someone help me and give detailed descritiopm opn how
you ran the jar file in CMD
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class Connect4 {
...
Java Program
The goal of this assignment is to develop an event-based game.
You are going to develop a Pong Game.
The game board is a rectangle with a ball bouncing around. On
the right wall, you will have a rectangular paddle (1/3 of the wall
height). The paddle moves with up and down arrows. Next to the game
board, there will be a score board. It will show the count of
goals, and count of hits to the paddle....
Modify the NervousShapes program so that it displays equilateral
triangles as well as circles and rectangles. You will need to
define a Triangle class containing a single instance variable,
representing the length of one of the triangle’s sides. Have the
program create circles, rectangles, and triangles with equal
probability. Circle and Rectangle is done, please comment on your
methods so i can understand
*/
package NervousShapes;
import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import javax.imageio.*;
import javax.swing.*;
import javax.swing.event.*;
public class...
please help me to creating UML class diagrams. Snake.java package graphichal2; import java.awt.Color; import java.awt.Font; import java.awt.Frame; import java.awt.Graphics; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.util.Random; enum Dir{L, U, R, D}; class Food { public static int FOODSTYLE = 1; private int m = r.nextInt(Yard.WIDTH / Yard.B_WIDTH); private int n = r.nextInt(Yard.HEIGHT / Yard.B_WIDTH - 30/Yard.B_WIDTH) + 30/Yard.B_WIDTH;// 竖格 public static Random r = new Random(); public int getM() { return m; } public void setM(int m)...
Write a program which will Ask the user a series of questions using the Scanner object Based on the input, draw a grid of star figures on the DrawingPanel You program should ask your user: . What R, G & B values to create a color to draw the figure? How many stars across should the fgure be? How many stars tall should the figure be? Note that your program does not need to error check the users responses Your...
[Java] PLEASE FIX MY CODE
I think I'm thinking in wrong way. I'm not sure what is wrong
with my code.
Here'e the problem:
Write a class SemiCircle that represents the northern half of a
circle in 2D space. A SemiCircle has center coordinates and a
radius.
Define a constructor:
public SemiCircle(int centerX, int centerY, int theRadius)
Implement the following methods:
public boolean contains(int otherX, int
otherY)
returns true if the point given by the coordinates is inside the
SemiCircle....
Java question. I am creating a clock program in Java GUI, but it has some problem. First, The time of the clock is not correct. It has to point at the current time. Second, the position of the clock character is wrong. Please fix it for me please. import java.awt.Color; import java.awt.Font; import java.awt.Graphics; import java.util.Date; import javax.swing.JPanel; import javax.swing.WindowConstants; public class Clock extends javax.swing.JFrame { public int hour; public int min; public int sec; ClockDial cd; public Clock() {...
Keep the ball in bounds by adding conditional statements after the TODO comments in the paintComponent() method to check when the ball has hit the edge of the window. When the ball reaches an edge, you will need to reverse the corresponding delta direction and position the ball back in bounds. Make sure that your solution still works when you resize the window. Your bounds checking should not depend on a specific window size This is the java code that...