Write a program called problem1.cpp that produces a table showing sample point co-ordinates on a parabola. The program should contain a function that takes in a given value of x and produces the corresponding value of y according to the equation y=x^2+x+1. The main program should then range the x values from -10 to 10, printing all the x and y co-ordinates of the corresponding points on the screen.(15 points)
#include <iostream>
#include <math.h>
using namespace std;
//function that accepts x to generate value of y according to parabolic equation y=x^2+x+1.
int genParabolaPoints(int x)
{
int z=pow(x,2); //power function to calculate square of x ,or you
can use x*x also
int y=z+x+1;
return(y);
}
int main()
{
// loop to check for all integer values of x between -10 and
10
for(int x=-10;x<=10;x++)
{
cout<<"("<<x<<","<<genParabolaPoints(x)<<")"<<"\n";
//generating the coordinates of all points on parabola for value of
x lying between -10 and 10
}
return 0;
}
Write a program called problem1.cpp that produces a table showing sample point co-ordinates on a parabola....
**Program must compile under Ubuntu! (35 pts) Write a C++ program A4p2.cpp with a class of your own design. The class should contain a protected int member variable var, which is initialized with an integer value between 1 and 50 in a constructor that takes an integer parameter. The class should contain a public member function called playthat should print out a sequence of integers as a result of iteratively applying a math function f to the member variable var...
Problem1. Write a C program, called cos.approx.c, that computes the approximate value of cos(x) according to its Tavlor series expansion: (-1)"r2n (2n)! x2 x4x6x8x10 cos(x)-Σ 1 This series produces the exact value of cos(x) for any real number x, but contains an infinite number of terms. Obviously, a computer program can compute only a finite number of terms. Thus, you will have to truncate the infinite series in (1). Your program should be able to do so in two different...
***Program must compile under Ubuntu! (35 pts) Write a C++ program A4p3.cpp with a class that is a derived class of your class from problem 2. Add a private intmember variable var2 to this class. Initialize the member variables var and var2 with values between 1 and 50 using a constructor that takes two integer parameters. Add a public member function called getsp that should print out the sum and product of var and var2. In your main function, create...
Write a program called problem4.cpp to implement an automatic teller machine (ATM) following the BankAccount class the we implemented in class. Your main program should initialize a list of accounts with the following values and store them in an array Account 101 → balance = 100, interest = 10% Account 201 → balance = 50, interest = 20% Account 108 → balance = 200, interest = 11% Account 302 → balance = 10, interest = 5% Account 204 → balance...
I need java code for the following problem.
Lab 7: Methods 1. Write a Java program called Numbers that calls the following methods and displays the returned value: Write a method called cubelt that accepts one integer parameter and returns the value raised to the third power as an integer. o Write a method called randominRange that accepts two integer parameters representing a range. The method returns a random integer in the specified range inclusive. 2. o Write a method...
Create a CPP file for a C++ Program. Write exactly these functions, power(x,y) function and a print(text, number) function and the main() function. The power(x,y) function returns an integer result that is calculated by raising a number x (integer) to a power y (integer). The second argument y (exponent) of the function can not exceed 100. If the second argument exceeds 100, the function should return -1. Your power(x,y) function must be able to take either 1 or 2 integer...
Write a class called Point that contains two doubles that represent its x- and y-coordinates. It should have get and set methods for both fields. It should have a constructor that takes two double parameters and initializes its coordinates with those values. It should have a default constructor that initializes both coordinates to zero. It should also contain a method called distanceTo that takes as a parameter another Point and returns the distance from the Point that was passed as...
Problems: 1. Write a program to define the following variables, assign them values, and print their values on screen: Integer x = 20, Float y = 40.45 Double z = 91.51e+5 Char w = A • • For the integer variable x, you need to print it in decimal notations, octal notations and hexadecimal notation. For the double variable y, you need to print it in double notations and scientific notation. 2. Write a program with the following three parts:...
GUI bouncing shapes program
use this interface
the out put of the program should be a jFrame with three
buttons: “add triangle”, “add square” and “add circle” and a blank
screen. when the user clicks any of these buttons the corresponding
shape appears and starts bouncing around the screen. the shape of
these shaoes and randomized and anytime the user clicks the button
you should be able to keeping adding shapes on the screen while the
previosus shape is bouncing...
[1+1 Write a program to solve the equation y = sqrt(5 {x}^{5) + 3 {x}^{4} + 10). a) In the function, you should take the value of the integer from the user b) The value of x should be between 1 and 9. Make sure that the user has not entered a valid value. c) Calculate the value according to the formula and print it on the screen. d) The value of the output variable y should be printed only...