Converted java file to C++ file
FindWordInMaze.cpp
-------------------------------------
#include<bits/stdc++.h>
#define MAX 10
using namespace std;
int row,col;
bool visited[MAX][MAX];
class FindWordInMaze
{
private:
vector<vector<char>>grid;
vector<string>words;
unordered_set<string>foundWords;
public:
FindWordInMaze(vector<vector<char>>grid)
{
this->grid = grid;
words.push_back("START");
words.push_back("NOTE");
words.push_back("SAND");
words.push_back("STONED");
sort(words.begin(),words.end());
}
bool isValidIndex(int i,int j);
void findWords(string wordTillNow, int i, int j);
void findWordsFromLocation(int i, int j);
void findWords();
};
bool FindWordInMaze::isValidIndex(int i, int j)
{
return (i>=0 && i<row && j>=0 &&
j<col && !visited[i][j]);
}
void FindWordInMaze::findWords(string wordTillNow, int i, int
j)
{
if(visited[i][j] || wordTillNow.length()>6)
{
return;
}
wordTillNow = wordTillNow + grid[i][j];
visited[i][j] = true;
if(find(words.begin(),words.end(),wordTillNow)!=words.end()
&& wordTillNow.length())
{
foundWords.insert(wordTillNow);
}
for(int rowOffset = -1; rowOffset<2; rowOffset++)
{
for(int colOffset = -1; colOffset<2; colOffset++)
{
if(rowOffset!=0 || colOffset!=0)
{
if(isValidIndex(i+rowOffset,j+colOffset))
{
findWords(wordTillNow, i+rowOffset,j+colOffset);
}
}
}
}
visited[i][j] = false;
}
void FindWordInMaze::findWordsFromLocation(int i, int j)
{
findWords("",i,j);
}
void FindWordInMaze::findWords()
{
for(int i=0;i<grid.size();i++)
{
for(int j=0;j<grid[i].size();j++)
{
findWordsFromLocation(i,j);
}
}
for(string w: foundWords)
{
cout<<w<<" ";
}
}
int main()
{
vector<vector<char>>grid={ { 'M', 'S', 'E', 'F'},
{ 'R', 'A', 'T', 'D'},
{ 'L', 'O', 'N', 'E'},
{ 'K', 'A', 'F', 'B'}};
row = grid.size();
col = grid[0].size();
FindWordInMaze finder(grid);
finder.findWords();
return 0;
}
import java.io.FileNotFoundException; import java.util.ArrayList; import java.util.Collections; import java.util.HashSet; public class FindWordInMaze { private char grid[][]; private...
import java.io.FileNotFoundException; import java.util.ArrayList; import java.util.Collections; import java.util.HashSet; public class FindWordInMaze { private char grid[][]; private ArrayList<String> words; private HashSet<String> foundWords = new HashSet<String>(); public FindWordInMaze(char[][] grid) { this.grid = grid; this.words = new ArrayList<>(); // add dictionary words words.add("START"); words.add("NOTE"); words.add("SAND"); words.add("STONED"); Collections.sort(words); } public void findWords() { for(int i=0; i<grid.length; i++) { for(int j=0; j<grid[i].length; j++) { findWordsFromLocation(i, j); } } for(String w: foundWords) { System.out.println(w); } } private boolean isValidIndex(int i, int j, boolean visited[][]) { return...
What is the output of the following program? import java.util.ArrayList; import java.util.Collections; import java.util.List; public class Test implements Comparable<Test> private String[] cast; public Test( String[] st) cast = st; public int compareTo( Test t) if ( cast.length >t.cast.length ) t return +1; else if cast.length < t.cast.length return -1; else return 0; public static void main( String[] args String[] a"Peter", "Paul", "Mary" String[] b_ { "Мое", ''Larry", "Curly", String [ ] c = { ·Mickey", "Donald" }; "Shemp" }; List<Test>...
Please use my code to implement the above instructions.
My Grid class:
import java.util.ArrayList;
import java.util.Collections;
class Grid {
private boolean bombGrid[][];
private int countGrid[][];
private int numRows;
private int numColumns;
private int numBombs;
public Grid() {
this(10, 10, 25);
}
public Grid(int rows, int columns) {
this(rows, columns, 25);
}
public Grid(int rows, int columns, int numBombs) {
this.numRows = rows;
this.numColumns = columns;
this.numBombs = numBombs;
createBombGrid();
createCountGrid();
}
public int getNumRows() {
return numRows;...
Solver.java package hw7; import java.util.Iterator; import edu.princeton.cs.algs4.Graph; import edu.princeton.cs.algs4.BreadthFirstPaths; public class Solver { public static String solve(char[][] grid) { // TODO /* * 1. Construct a graph using grid * 2. Use BFS to find shortest path from start to finish * 3. Return the sequence of moves to get from start to finish */ // Hardcoded solution to toyTest return...
package cards; import java.util.ArrayList; import java.util.Scanner; public class GamePlay { static int counter = 0; private static int cardNumber[] = {1,2,3,4,5,6,7,8,9,10,11,12,13}; private static char suitName[] = { 'c', 'd', 'h', 's' }; public static void main(String[] args) throws CardException, DeckException, HandException { Scanner kb = new Scanner(System.in); System.out.println("How many Players? "); int numHands = kb.nextInt(); int cards = 0; if (numHands > 0) { cards = 52 / numHands; System.out.println("Each player gets " + cards + " cards\n"); } else...
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I need help with the last method listed in the problem: Implement a class Grid that stores measurements in a rectangular grid. The grid has a given number of rows and columns, and a description string can be added for any grid location. Supply the following constructor and methods: public Grid(int numRows, int numColumns) public void add(int row, int column, String description) public String getDescription(int row, int column) public ArrayList getDescribedLocations() Here, Location is an inner class that encapsulates the...
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complete this in java import java.io.File; import java.io.FileNotFoundException; import java.util.ArrayList; import java.util.Random; import java.util.Scanner; public class WordDetective { /** * Picks the first unguessed word to show. * Updates the guessed array indicating the selected word is shown. * * @param wordSet The set of words. * @param guessed Whether a word has been guessed. * @return The word to show or null if all have been guessed. */ public static String pickWordToShow(ArrayList<String> wordSet, boolean []guessed) { return null; //TODO...
How can I make a test case with Junit? import java.util.ArrayList; import board.Board; public class Pawn extends Piece{ public Pawn(int positionX, int positionY, boolean isWhite) { super("P", positionX, positionY, isWhite); } @Override public String getPossibleMoves() { ArrayList<String> possibleMoves = new ArrayList<>(); //check side, different color pawns go on different ways if(isWhite) { if(positionX != 7 && positionY != 0) { ...