You need to call following methods
1.initRendering
2.handleResize(int w, int h)
3.drawScene - Here you need to add color , rotate object and project in all direction
4.update - here conditionally display object
Finally call main method
Inside main method call
1. init method
2. initial displaymode method
3. window size method
4. create window
5. rendering method
call glutDisplayFunc(drawscene)
call glutReshapeFunc(handleResize)
update
glutMainLoop
return
Write a one paragraph propasal to model a living room chair in OpenGL. Discuss plans for developi...