(Game: bean-machine animation) Write an applet that enhances the bean machine animation in Programming Exercise 16.22. The applet lets you set the number of slots, as shown in Figure 18.28. Click Start to start or restart the animation and click Stop to stop.
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(Game: bean-machine animation) Write a program that animates the bean machine introduced in Programming Exercise 6.21. The animation terminates after ten balls are dropped, as shown in Figure 16.25.
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