Write a C++ program that has this FRACTION structure
struct
FRACTION{
int num;
int den;
};
That will keep track of numerator and denominator of a fraction.
using pointers
that is :
getFraction() function will now return a pointer too a
struct.
multiply()function will now accept two struct via a pointer and
return the result via a pointer.
add()function will now accept two struct via a pointer and return
the result via a pointer.
#include <iostream>
using namespace std;
struct FRACTION{
int num;
int den;
};
struct FRACTION* getFraction(){
struct FRACTION* val = new struct FRACTION[1];
int temp;
cout<<"Enter numerator: ";
cin>>temp;
val->num = temp;
while(1){
cout<<"Enter denominator: ";
cin>>temp;
if(temp != 0){
break;
}
}
val->den = temp;
val;
}
struct FRACTION* multiply(struct FRACTION* val1, struct FRACTION* val2){
struct FRACTION* val = new struct FRACTION[1];
val->num = val1->num * val2->num;
val->den = val1->den * val2->den;
return val;
}
struct FRACTION* add(struct FRACTION* val1, struct FRACTION* val2){
struct FRACTION* val = new struct FRACTION[1];
val->num = val1->num + val2->num;
val->den = val1->den + val2->den;
return val;
}
int main() {
struct FRACTION* val1 = getFraction();
struct FRACTION* val2 = getFraction();
struct FRACTION* val = add(val1,val2);
cout<<"Add result: "<<endl;
cout<<"numerator = "<<val->num<<endl;
cout<<"denominator = "<<val->den<<endl;
val = multiply(val1,val2);
cout<<"Multiply result: "<<endl;
cout<<"numerator = "<<val->num<<endl;
cout<<"denominator = "<<val->den<<endl;
return 0;
}

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Write a C++ program that has this FRACTION structure struct FRACTION{ int num; int den; };...
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