For Dijkstra’s shortest path algorithm:
a. Give the Big-O time for Dijkstra’s shortest path algorithm and explain your answer.
b. Does the answer to (a) depend on whether we use an adjacency matrix or list? Explain your answer.
a) In the below algorithm V=total no. of vertices. and E= total no. of edges
Simple algorithm is given below with Time complexity of O(V^2).
SP-Dijkstra()
n=number of nodes in the graph
for i=1 to n
cost[vi]= w(v1,vi);
S ={v1};
for j=2 to n {
find the smallest cost[vi]s.t.vi is not in s;
include vi to S;
for(all nodes vj not in S){
if (cost[vj] > cost [vi] +w(vi,vj))
cost[vj] =cost[vi]+w(vi,vj);
}
}
EXAMPLE:
The complexity of Dijkstra's shortest path algorithm is:
O(|E| |decrease-key(Q)| + |V| |extract-min(Q)|)
where Q is the min-priority queue ordering vertices by their current distance estimate.
For both a Fibonacci heap and a binary heap, the complexity of the extract-min operation on this queue is O(log |V|). This explains the common |V| log |V| part in the sum. For a queue implemented with an unsorted array, the extract-min operation would have a complexity of O(|V|)(the whole queue has to be traversed) and this part of the sum would be O(|V|^2).
(the one with the edge factor |E|), the O(1) v.s. O(log |V|)difference comes precisely from using respectively a Fibonacci heap as opposed to a binary heap. The decrease key operation which may happen for every edge has exactly this complexity. So the remaining part of the sum eventually has complexity O(|E|) for a Fibonacci heap and O(|E| log |V|) for a binary heap. For a queue implemented with an unsorted array, the decrease-key operation would have a constant-time complexity (the queue directly stores the keys indexed by the vertices) and this part of the sum would thus be O(|E|), which is also O(|V|^2).
b)The time complexity for the matrix representation is O(V^2). In this post, O(ELogV) algorithm for adjacency list representation is discussed.
In Dijkstra’s algorithm, two sets are maintained, one set contains list of vertices already included in SPT (Shortest Path Tree), other set contains vertices not yet included. With adjacency list representation, all vertices of a graph can be traversed in O(V+E) time using BFS. The idea is to traverse all vertices of graph using BFS and use a Min Heap to store the vertices not yet included in SPT (or the vertices for which shortest distance is not finalized yet). Min Heap is used as a priority queue to get the minimum distance vertex from set of not yet included vertices. Time complexity of operations like extract-min and decrease-key value is O(LogV) for Min Heap.
Following are the detailed steps.
1) Create a Min Heap of size V where V is the
number of vertices in the given graph. Every node of min heap
contains vertex number and distance value of the vertex.
2) Initialize Min Heap with source vertex as root
(the distance value assigned to source vertex is 0). The distance
value assigned to all other vertices is INF (infinite).
3) While Min Heap is not empty, follow the below
steps
a) Extract the vertex with minimum distance value
node from Min Heap. Let the extracted vertex be u.
b) For every adjacent vertex v of u, check if v is
in Min Heap. If v is in Min Heap and distance value is more than
weight of u-v plus distance value of u, then update the distance
value of v
For Dijkstra’s shortest path algorithm: a. Give the Big-O time for Dijkstra’s shortest path algorithm and...
For Dijkstra’s shortest path algorithm: a. Give the Big-O time for Dijkstra’s shortest path algorithm and explain your answer. b. Does the answer to (a) depend on whether we use an adjacency matrix or list? Explain your answer.
PYTHON ONLY Implement the Dijkstra’s Shortest path algorithm in Python. A graph with 10 nodes (Node 0 to node 9) must be implemented. You are supposed to denote the distance of the edges via an adjacency matrix (You can assume the edge weights are either 0 or a positive value). The adjacency matrix is supposed to be a 2-D array and it is to be inputted to the graph. Remember that the adjacency list denotes the edge values for the...
Dijkstra’s Algorithm: You have to implement the Dijkstra’s
algorithm and apply it on the graph provided below.
You have to take the input from the user as an adjacency matrix
representing the graph, the source, the destination. Then you have
to apply the Dijkstra’s algorithm to find the shortest path from
the source and the destination, and find the shortest
route between the source and the destination.
For the input you have to read it from a file. It will...
Use Dijkstra’s Shortest Path Algorithm
Example 2- A is the initial vertex: 9 6 2
In the shortest path routing, what affects its cost? What is unique about Dijkstra’s Algorithm?
For each of the following, give the Big-O time and explain your answer: a. Breadth-first search/traversal using an adjacency matrix. b. Breadth-first search/traversal using an adjacency list. c. Depth-first search/traversal using an adjacency matrix. d. Depth-first search/traversal using an adjacency list.
Implement Dijkstra's algorithm to find the shortest path from vertex O to all other vertices in the graph below. Use the adjacency list representation to store and use the graph in memory. Do not use any other representation Use vertex 'A' as your source vertex (begin the algorithm from A). Your output should be of the following format with the second column filled out. The distance from the source vertex (second column) is the sum of weights on the shortest...
Use Dijkstra’s algorithm to find the shortest path from a to z.
In each case make tables similar to Table 10.7.1 to show the action
of the algorithm.
15. The graph of exercise 9 (shown
above) with a = a and z = f
Note: Please include the table similar to the following format
in the answer.
11 |10 f 12--- C0 0d C1 7/ 7-1 2 all-4 4 |を 35 3 a 4 9
Design and implement Dijkstra’s algorithm to
compute all-pair shortest paths in any given graph using
An adjacency matrix using a one-dimensional array for
storing only the elements of the lower triangle in the adjacency
matrix.[Program in C language]
The input to program must be connected, undirected, and weighted
graphs. The programs must be able to find shortest paths on two
types of connected, undirected, and weighted graphs: complete graph
(a graph with a link between every pair of nodes) and...
Consider the following network.
a. (16 pt.)
With the indicated link costs, use Dijkstra’s shortest-path
algorithm to compute the shortest path from “w” to
all network nodes. Show how the algorithm works by computing the
table below. Note: If there exists any tie in each step, choose the
left-most column first.
Step
N’
D(s),
p(s)
D(t),
p(t)
D(u),
p(u)
D(v),
p(v)
D(x),
p(x)
D(y),
p(y)
D(z),
p(z)
0
1
2
3
4
5
6
7
b. (7 pt.)
Construct the...